Carna
Version 3.3.2
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Maps ShaderUniform value types to actually uploaded data types. This general case maps T
to T
.
More...
#include <ShaderUniform.h>
Public Types | |
typedef ValueType | UniformType |
Maps ShaderUniform value types to itself. | |
Maps ShaderUniform value types to actually uploaded data types. This general case maps T
to T
.
Definition at line 41 of file ShaderUniform.h.
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