Carna
Version 3.3.2
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Contains ready-to-use components that are assembled only using the core framework components. More...
Classes | |
class | CameraNavigationControl |
Implements base::CameraControl, rotates the camera around itself and allows completely free camera movement. More... | |
class | CameraShowcaseControl |
Implements base::CameraControl, rotates the camera around its parent node. The camera movement is bounded to the rail from its parent to its current location. More... | |
class | CompositionStage |
Defines rendering stage that combines two other renderings either by putting them next to each other or through row-wise interleaving. More... | |
class | CuttingPlanesStage |
Renders cutting planes of volume geometries in the scene. More... | |
class | DRRStage |
Renders digital radiograph reconstructs of volume geometries in the scene. More... | |
class | DVRStage |
Performs direct volume renderings of the volume geometries in the scene. More... | |
class | MaskRenderingStage |
Renders 3D masks. More... | |
class | MeshColorCodingStage |
Implements a simple interface for mapping frame coordinates to base::Mesh objects. More... | |
class | MIPLayer |
Defines an intensity range and the way it is visualized by a maximum intensity projection. More... | |
class | MIPStage |
Renders maximum intensity projections of volume geometries in the scene. More... | |
class | OccludedRenderingStage |
Renders geometry that is actually depth-occluded. The occluded geometry is rendered with reduced opacity on-top of the geometry that it is occluded by. More... | |
class | OrthogonalControl |
Controls orthogonal projection matrices, that induce box-shaped visible volume, and base::Camera objects that use such projections. More... | |
class | ParallaxStage |
Produces stereoscopic renderings. More... | |
class | PerspectiveControl |
Controls projection matrices that induce frustum-shaped visible volume. More... | |
class | TransparentRenderingStage |
Implements rendering stage that renders transparent meshes. More... | |
class | VolumeRenderingStage |
Defines abstract base class for rendering stages that render volume geometries in the scene. More... | |
Typedefs | |
typedef base::MeshRenderingStage< base::Renderable::VideoResourcesOrder< base::MeshRenderingStageBase::ROLE_DEFAULT_MATERIAL > > | OpaqueRenderingStage |
Implements rendering stage that renders opaque meshes. More... | |
Contains ready-to-use components that are assembled only using the core framework components.
typedef base::MeshRenderingStage< base::Renderable::VideoResourcesOrder< base::MeshRenderingStageBase::ROLE_DEFAULT_MATERIAL > > Carna::presets::OpaqueRenderingStage |
Implements rendering stage that renders opaque meshes.
The OpaqueRenderingStage
constructor takes a geometry type parameter:
The concept of geometry types is explained here.
The following example code configures the scene s.t. it produces the rendering presented further below:
The concept of materials, meshes and other geometry feature is explained here.
Definition at line 61 of file OpaqueRenderingStage.h.
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