Carna
Version 3.3.2
|
Acts like MinimalBinding, but checks the bound framebuffer for validity and allows rendering. More...
#include <Framebuffer.h>
Public Member Functions | |
Binding (Framebuffer &) | |
Binds fbo as the current framebuffer. More... | |
![]() | |
MinimalBinding (Framebuffer &fbo) | |
Binds fbo as the current framebuffer. | |
virtual | ~MinimalBinding () |
Retracts this binding and restores the previous one. | |
void | setColorComponent (Texture< 2 > &renderTexture, unsigned int location=0) |
Attaches renderTexture as the color component at location of the bound framebuffer object. More... | |
void | removeColorComponent (unsigned int location) |
Removes color component at location from bound framebuffer object. More... | |
Color | readPixel (unsigned int x, unsigned int y, unsigned int location=0) const |
Reads the color of the pixel located at x and y within the color attachment at location. More... | |
const Framebuffer & | framebuffer () const |
References the bound framebuffer. | |
virtual void | refresh () const |
Re-performs this binding. This is useful if the currently bound framebuffer has been changed through a different mechanism, e.g. using OpenGL calls directly or by another API. More... | |
Protected Member Functions | |
virtual void | refresh () |
Re-performs the binding. | |
Additional Inherited Members | |
![]() | |
Framebuffer & | fbo |
References the bound framebuffer. | |
Acts like MinimalBinding, but checks the bound framebuffer for validity and allows rendering.
Definition at line 246 of file Framebuffer.h.
|
explicit |
Binds fbo as the current framebuffer.
AssertionFailure | thrown if the framebuffer is incomplete or its configuration is unsupported. |
Documentation generated by Doxygen