Carna  Version 3.3.2
Classes | Namespaces | Functions
Texture.h File Reference

Defines Carna::base::Texture. More...

#include <Carna/Carna.h>
#include <Carna/base/noncopyable.h>
#include <Carna/base/math.h>
#include <Carna/base/CarnaException.h>
+ Include dependency graph for Texture.h:

Go to the source code of this file.

Classes

class  Carna::base::TextureBase
 Texture base class with dimension-independent definitions. More...
 
class  Carna::base::Texture< dimension >
 Represents an OpenGL texture object. This class realizes the RAII-idiom. More...
 

Namespaces

 Carna::base
 Contains the core framework components.
 

Functions

template<>
void Carna::base::bindGLTextureObject< 1 > (unsigned int unit, unsigned int id)
 
template<>
void Carna::base::bindGLTextureObject< 2 > (unsigned int unit, unsigned int id)
 
template<>
void Carna::base::bindGLTextureObject< 3 > (unsigned int unit, unsigned int id)
 

Detailed Description

Defines Carna::base::Texture.

Definition in file Texture.h.