Carna  Version 3.3.2
Classes | Namespaces
Material.h File Reference

Defines Carna::base::Material. More...

#include <Carna/Carna.h>
#include <Carna/base/GeometryFeature.h>
#include <Carna/base/ShaderManager.h>
#include <Carna/base/ShaderUniform.h>
#include <Carna/base/noncopyable.h>
#include <string>
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Classes

class  Carna::base::Material
 Specifies the shader and it's configuration that are to be used for rendering a Geometry node with a MeshRenderingStage. Custom implementations could also tweak the render state. More...
 
class  Carna::base::Material::ManagedInterface
 Represents an acquisition of video resources from a particular Material. This realizes the RAII idiom. More...
 

Namespaces

 Carna::base
 Contains the core framework components.
 

Detailed Description

Defines Carna::base::Material.

Definition in file Material.h.