LibCarna Version 3.4.0
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Classes | Namespaces
Material.hpp File Reference

Defines LibCarna::base::Material. More...

#include <LibCarna/LibCarna.hpp>
#include <LibCarna/base/GeometryFeature.hpp>
#include <LibCarna/base/ShaderManager.hpp>
#include <LibCarna/base/ShaderUniform.hpp>
#include <LibCarna/base/noncopyable.hpp>
#include <string>
+ Include dependency graph for Material.hpp:

Go to the source code of this file.

Classes

class  LibCarna::base::Material
 Specifies the shader and it's configuration that are to be used for rendering a Geometry node with a MeshRenderingStage. Custom implementations could also tweak the render state. More...
 
class  LibCarna::base::Material::ManagedInterface
 Represents an acquisition of video resources from a particular Material. This realizes the RAII idiom. More...
 

Namespaces

namespace  LibCarna::base
 Contains the core framework components.
 

Detailed Description

Defines LibCarna::base::Material.

Definition in file Material.hpp.