61#error wglext.h included before wglew.h
67# ifndef WIN32_LEAN_AND_MEAN
68# define WIN32_LEAN_AND_MEAN 1
71# undef WIN32_LEAN_AND_MEAN
79# define GLEWAPI extern
82# define GLEWAPI extern __declspec(dllexport)
84# define GLEWAPI extern __declspec(dllimport)
94#ifndef WGL_3DFX_multisample
95#define WGL_3DFX_multisample 1
97#define WGL_SAMPLE_BUFFERS_3DFX 0x2060
98#define WGL_SAMPLES_3DFX 0x2061
100#define WGLEW_3DFX_multisample WGLEW_GET_VAR(__WGLEW_3DFX_multisample)
106#ifndef WGL_3DL_stereo_control
107#define WGL_3DL_stereo_control 1
109#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055
110#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056
111#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057
112#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058
114typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState);
116#define wglSetStereoEmitterState3DL WGLEW_GET_FUN(__wglewSetStereoEmitterState3DL)
118#define WGLEW_3DL_stereo_control WGLEW_GET_VAR(__WGLEW_3DL_stereo_control)
124#ifndef WGL_AMD_gpu_association
125#define WGL_AMD_gpu_association 1
127#define WGL_GPU_VENDOR_AMD 0x1F00
128#define WGL_GPU_RENDERER_STRING_AMD 0x1F01
129#define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02
130#define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2
131#define WGL_GPU_RAM_AMD 0x21A3
132#define WGL_GPU_CLOCK_AMD 0x21A4
133#define WGL_GPU_NUM_PIPES_AMD 0x21A5
134#define WGL_GPU_NUM_SIMD_AMD 0x21A6
135#define WGL_GPU_NUM_RB_AMD 0x21A7
136#define WGL_GPU_NUM_SPI_AMD 0x21A8
138typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
139typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id);
140typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext,
const int* attribList);
141typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc);
142typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc);
143typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void);
144typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT* ids);
145typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, INT property, GLenum dataType, UINT size,
void* data);
146typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc);
148#define wglBlitContextFramebufferAMD WGLEW_GET_FUN(__wglewBlitContextFramebufferAMD)
149#define wglCreateAssociatedContextAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAMD)
150#define wglCreateAssociatedContextAttribsAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAttribsAMD)
151#define wglDeleteAssociatedContextAMD WGLEW_GET_FUN(__wglewDeleteAssociatedContextAMD)
152#define wglGetContextGPUIDAMD WGLEW_GET_FUN(__wglewGetContextGPUIDAMD)
153#define wglGetCurrentAssociatedContextAMD WGLEW_GET_FUN(__wglewGetCurrentAssociatedContextAMD)
154#define wglGetGPUIDsAMD WGLEW_GET_FUN(__wglewGetGPUIDsAMD)
155#define wglGetGPUInfoAMD WGLEW_GET_FUN(__wglewGetGPUInfoAMD)
156#define wglMakeAssociatedContextCurrentAMD WGLEW_GET_FUN(__wglewMakeAssociatedContextCurrentAMD)
158#define WGLEW_AMD_gpu_association WGLEW_GET_VAR(__WGLEW_AMD_gpu_association)
164#ifndef WGL_ARB_buffer_region
165#define WGL_ARB_buffer_region 1
167#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
168#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002
169#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004
170#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008
172typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC,
int iLayerPlane, UINT uType);
173typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion);
174typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion,
int x,
int y,
int width,
int height,
int xSrc,
int ySrc);
175typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion,
int x,
int y,
int width,
int height);
177#define wglCreateBufferRegionARB WGLEW_GET_FUN(__wglewCreateBufferRegionARB)
178#define wglDeleteBufferRegionARB WGLEW_GET_FUN(__wglewDeleteBufferRegionARB)
179#define wglRestoreBufferRegionARB WGLEW_GET_FUN(__wglewRestoreBufferRegionARB)
180#define wglSaveBufferRegionARB WGLEW_GET_FUN(__wglewSaveBufferRegionARB)
182#define WGLEW_ARB_buffer_region WGLEW_GET_VAR(__WGLEW_ARB_buffer_region)
188#ifndef WGL_ARB_context_flush_control
189#define WGL_ARB_context_flush_control 1
191#define WGLEW_ARB_context_flush_control WGLEW_GET_VAR(__WGLEW_ARB_context_flush_control)
197#ifndef WGL_ARB_create_context
198#define WGL_ARB_create_context 1
200#define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001
201#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
202#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
203#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
204#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
205#define WGL_CONTEXT_FLAGS_ARB 0x2094
206#define ERROR_INVALID_VERSION_ARB 0x2095
207#define ERROR_INVALID_PROFILE_ARB 0x2096
209typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext,
const int* attribList);
211#define wglCreateContextAttribsARB WGLEW_GET_FUN(__wglewCreateContextAttribsARB)
213#define WGLEW_ARB_create_context WGLEW_GET_VAR(__WGLEW_ARB_create_context)
219#ifndef WGL_ARB_create_context_no_error
220#define WGL_ARB_create_context_no_error 1
222#define WGLEW_ARB_create_context_no_error WGLEW_GET_VAR(__WGLEW_ARB_create_context_no_error)
228#ifndef WGL_ARB_create_context_profile
229#define WGL_ARB_create_context_profile 1
231#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
232#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
233#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
235#define WGLEW_ARB_create_context_profile WGLEW_GET_VAR(__WGLEW_ARB_create_context_profile)
241#ifndef WGL_ARB_create_context_robustness
242#define WGL_ARB_create_context_robustness 1
244#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
245#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
246#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
247#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261
249#define WGLEW_ARB_create_context_robustness WGLEW_GET_VAR(__WGLEW_ARB_create_context_robustness)
255#ifndef WGL_ARB_extensions_string
256#define WGL_ARB_extensions_string 1
258typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
260#define wglGetExtensionsStringARB WGLEW_GET_FUN(__wglewGetExtensionsStringARB)
262#define WGLEW_ARB_extensions_string WGLEW_GET_VAR(__WGLEW_ARB_extensions_string)
268#ifndef WGL_ARB_framebuffer_sRGB
269#define WGL_ARB_framebuffer_sRGB 1
271#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9
273#define WGLEW_ARB_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_ARB_framebuffer_sRGB)
279#ifndef WGL_ARB_make_current_read
280#define WGL_ARB_make_current_read 1
282#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
283#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
285typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (VOID);
286typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
288#define wglGetCurrentReadDCARB WGLEW_GET_FUN(__wglewGetCurrentReadDCARB)
289#define wglMakeContextCurrentARB WGLEW_GET_FUN(__wglewMakeContextCurrentARB)
291#define WGLEW_ARB_make_current_read WGLEW_GET_VAR(__WGLEW_ARB_make_current_read)
297#ifndef WGL_ARB_multisample
298#define WGL_ARB_multisample 1
300#define WGL_SAMPLE_BUFFERS_ARB 0x2041
301#define WGL_SAMPLES_ARB 0x2042
303#define WGLEW_ARB_multisample WGLEW_GET_VAR(__WGLEW_ARB_multisample)
309#ifndef WGL_ARB_pbuffer
310#define WGL_ARB_pbuffer 1
312#define WGL_DRAW_TO_PBUFFER_ARB 0x202D
313#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
314#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
315#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
316#define WGL_PBUFFER_LARGEST_ARB 0x2033
317#define WGL_PBUFFER_WIDTH_ARB 0x2034
318#define WGL_PBUFFER_HEIGHT_ARB 0x2035
319#define WGL_PBUFFER_LOST_ARB 0x2036
321DECLARE_HANDLE(HPBUFFERARB);
323typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC,
int iPixelFormat,
int iWidth,
int iHeight,
const int* piAttribList);
324typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer);
325typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer);
326typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer,
int iAttribute,
int* piValue);
327typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC);
329#define wglCreatePbufferARB WGLEW_GET_FUN(__wglewCreatePbufferARB)
330#define wglDestroyPbufferARB WGLEW_GET_FUN(__wglewDestroyPbufferARB)
331#define wglGetPbufferDCARB WGLEW_GET_FUN(__wglewGetPbufferDCARB)
332#define wglQueryPbufferARB WGLEW_GET_FUN(__wglewQueryPbufferARB)
333#define wglReleasePbufferDCARB WGLEW_GET_FUN(__wglewReleasePbufferDCARB)
335#define WGLEW_ARB_pbuffer WGLEW_GET_VAR(__WGLEW_ARB_pbuffer)
341#ifndef WGL_ARB_pixel_format
342#define WGL_ARB_pixel_format 1
344#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
345#define WGL_DRAW_TO_WINDOW_ARB 0x2001
346#define WGL_DRAW_TO_BITMAP_ARB 0x2002
347#define WGL_ACCELERATION_ARB 0x2003
348#define WGL_NEED_PALETTE_ARB 0x2004
349#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
350#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
351#define WGL_SWAP_METHOD_ARB 0x2007
352#define WGL_NUMBER_OVERLAYS_ARB 0x2008
353#define WGL_NUMBER_UNDERLAYS_ARB 0x2009
354#define WGL_TRANSPARENT_ARB 0x200A
355#define WGL_SHARE_DEPTH_ARB 0x200C
356#define WGL_SHARE_STENCIL_ARB 0x200D
357#define WGL_SHARE_ACCUM_ARB 0x200E
358#define WGL_SUPPORT_GDI_ARB 0x200F
359#define WGL_SUPPORT_OPENGL_ARB 0x2010
360#define WGL_DOUBLE_BUFFER_ARB 0x2011
361#define WGL_STEREO_ARB 0x2012
362#define WGL_PIXEL_TYPE_ARB 0x2013
363#define WGL_COLOR_BITS_ARB 0x2014
364#define WGL_RED_BITS_ARB 0x2015
365#define WGL_RED_SHIFT_ARB 0x2016
366#define WGL_GREEN_BITS_ARB 0x2017
367#define WGL_GREEN_SHIFT_ARB 0x2018
368#define WGL_BLUE_BITS_ARB 0x2019
369#define WGL_BLUE_SHIFT_ARB 0x201A
370#define WGL_ALPHA_BITS_ARB 0x201B
371#define WGL_ALPHA_SHIFT_ARB 0x201C
372#define WGL_ACCUM_BITS_ARB 0x201D
373#define WGL_ACCUM_RED_BITS_ARB 0x201E
374#define WGL_ACCUM_GREEN_BITS_ARB 0x201F
375#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
376#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
377#define WGL_DEPTH_BITS_ARB 0x2022
378#define WGL_STENCIL_BITS_ARB 0x2023
379#define WGL_AUX_BUFFERS_ARB 0x2024
380#define WGL_NO_ACCELERATION_ARB 0x2025
381#define WGL_GENERIC_ACCELERATION_ARB 0x2026
382#define WGL_FULL_ACCELERATION_ARB 0x2027
383#define WGL_SWAP_EXCHANGE_ARB 0x2028
384#define WGL_SWAP_COPY_ARB 0x2029
385#define WGL_SWAP_UNDEFINED_ARB 0x202A
386#define WGL_TYPE_RGBA_ARB 0x202B
387#define WGL_TYPE_COLORINDEX_ARB 0x202C
388#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
389#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
390#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
391#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
392#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
394typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc,
const int* piAttribIList,
const FLOAT *pfAttribFList, UINT nMaxFormats,
int *piFormats, UINT *nNumFormats);
395typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc,
int iPixelFormat,
int iLayerPlane, UINT nAttributes,
const int* piAttributes, FLOAT *pfValues);
396typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc,
int iPixelFormat,
int iLayerPlane, UINT nAttributes,
const int* piAttributes,
int *piValues);
398#define wglChoosePixelFormatARB WGLEW_GET_FUN(__wglewChoosePixelFormatARB)
399#define wglGetPixelFormatAttribfvARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvARB)
400#define wglGetPixelFormatAttribivARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribivARB)
402#define WGLEW_ARB_pixel_format WGLEW_GET_VAR(__WGLEW_ARB_pixel_format)
408#ifndef WGL_ARB_pixel_format_float
409#define WGL_ARB_pixel_format_float 1
411#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0
413#define WGLEW_ARB_pixel_format_float WGLEW_GET_VAR(__WGLEW_ARB_pixel_format_float)
419#ifndef WGL_ARB_render_texture
420#define WGL_ARB_render_texture 1
422#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
423#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
424#define WGL_TEXTURE_FORMAT_ARB 0x2072
425#define WGL_TEXTURE_TARGET_ARB 0x2073
426#define WGL_MIPMAP_TEXTURE_ARB 0x2074
427#define WGL_TEXTURE_RGB_ARB 0x2075
428#define WGL_TEXTURE_RGBA_ARB 0x2076
429#define WGL_NO_TEXTURE_ARB 0x2077
430#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
431#define WGL_TEXTURE_1D_ARB 0x2079
432#define WGL_TEXTURE_2D_ARB 0x207A
433#define WGL_MIPMAP_LEVEL_ARB 0x207B
434#define WGL_CUBE_MAP_FACE_ARB 0x207C
435#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
436#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
437#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
438#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
439#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
440#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
441#define WGL_FRONT_LEFT_ARB 0x2083
442#define WGL_FRONT_RIGHT_ARB 0x2084
443#define WGL_BACK_LEFT_ARB 0x2085
444#define WGL_BACK_RIGHT_ARB 0x2086
445#define WGL_AUX0_ARB 0x2087
446#define WGL_AUX1_ARB 0x2088
447#define WGL_AUX2_ARB 0x2089
448#define WGL_AUX3_ARB 0x208A
449#define WGL_AUX4_ARB 0x208B
450#define WGL_AUX5_ARB 0x208C
451#define WGL_AUX6_ARB 0x208D
452#define WGL_AUX7_ARB 0x208E
453#define WGL_AUX8_ARB 0x208F
454#define WGL_AUX9_ARB 0x2090
456typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer,
int iBuffer);
457typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer,
int iBuffer);
458typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer,
const int* piAttribList);
460#define wglBindTexImageARB WGLEW_GET_FUN(__wglewBindTexImageARB)
461#define wglReleaseTexImageARB WGLEW_GET_FUN(__wglewReleaseTexImageARB)
462#define wglSetPbufferAttribARB WGLEW_GET_FUN(__wglewSetPbufferAttribARB)
464#define WGLEW_ARB_render_texture WGLEW_GET_VAR(__WGLEW_ARB_render_texture)
470#ifndef WGL_ARB_robustness_application_isolation
471#define WGL_ARB_robustness_application_isolation 1
473#define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008
475#define WGLEW_ARB_robustness_application_isolation WGLEW_GET_VAR(__WGLEW_ARB_robustness_application_isolation)
481#ifndef WGL_ARB_robustness_share_group_isolation
482#define WGL_ARB_robustness_share_group_isolation 1
484#define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008
486#define WGLEW_ARB_robustness_share_group_isolation WGLEW_GET_VAR(__WGLEW_ARB_robustness_share_group_isolation)
492#ifndef WGL_ATI_pixel_format_float
493#define WGL_ATI_pixel_format_float 1
495#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0
496#define GL_RGBA_FLOAT_MODE_ATI 0x8820
497#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
499#define WGLEW_ATI_pixel_format_float WGLEW_GET_VAR(__WGLEW_ATI_pixel_format_float)
505#ifndef WGL_ATI_render_texture_rectangle
506#define WGL_ATI_render_texture_rectangle 1
508#define WGL_TEXTURE_RECTANGLE_ATI 0x21A5
510#define WGLEW_ATI_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_ATI_render_texture_rectangle)
516#ifndef WGL_EXT_colorspace
517#define WGL_EXT_colorspace 1
519#define WGL_COLORSPACE_SRGB_EXT 0x3089
520#define WGL_COLORSPACE_LINEAR_EXT 0x308A
521#define WGL_COLORSPACE_EXT 0x309D
523#define WGLEW_EXT_colorspace WGLEW_GET_VAR(__WGLEW_EXT_colorspace)
529#ifndef WGL_EXT_create_context_es2_profile
530#define WGL_EXT_create_context_es2_profile 1
532#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
534#define WGLEW_EXT_create_context_es2_profile WGLEW_GET_VAR(__WGLEW_EXT_create_context_es2_profile)
540#ifndef WGL_EXT_create_context_es_profile
541#define WGL_EXT_create_context_es_profile 1
543#define WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004
545#define WGLEW_EXT_create_context_es_profile WGLEW_GET_VAR(__WGLEW_EXT_create_context_es_profile)
551#ifndef WGL_EXT_depth_float
552#define WGL_EXT_depth_float 1
554#define WGL_DEPTH_FLOAT_EXT 0x2040
556#define WGLEW_EXT_depth_float WGLEW_GET_VAR(__WGLEW_EXT_depth_float)
562#ifndef WGL_EXT_display_color_table
563#define WGL_EXT_display_color_table 1
565typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id);
566typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id);
567typedef void (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id);
568typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (GLushort* table, GLuint length);
570#define wglBindDisplayColorTableEXT WGLEW_GET_FUN(__wglewBindDisplayColorTableEXT)
571#define wglCreateDisplayColorTableEXT WGLEW_GET_FUN(__wglewCreateDisplayColorTableEXT)
572#define wglDestroyDisplayColorTableEXT WGLEW_GET_FUN(__wglewDestroyDisplayColorTableEXT)
573#define wglLoadDisplayColorTableEXT WGLEW_GET_FUN(__wglewLoadDisplayColorTableEXT)
575#define WGLEW_EXT_display_color_table WGLEW_GET_VAR(__WGLEW_EXT_display_color_table)
581#ifndef WGL_EXT_extensions_string
582#define WGL_EXT_extensions_string 1
584typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (
void);
586#define wglGetExtensionsStringEXT WGLEW_GET_FUN(__wglewGetExtensionsStringEXT)
588#define WGLEW_EXT_extensions_string WGLEW_GET_VAR(__WGLEW_EXT_extensions_string)
594#ifndef WGL_EXT_framebuffer_sRGB
595#define WGL_EXT_framebuffer_sRGB 1
597#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9
599#define WGLEW_EXT_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_EXT_framebuffer_sRGB)
605#ifndef WGL_EXT_make_current_read
606#define WGL_EXT_make_current_read 1
608#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043
610typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (VOID);
611typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
613#define wglGetCurrentReadDCEXT WGLEW_GET_FUN(__wglewGetCurrentReadDCEXT)
614#define wglMakeContextCurrentEXT WGLEW_GET_FUN(__wglewMakeContextCurrentEXT)
616#define WGLEW_EXT_make_current_read WGLEW_GET_VAR(__WGLEW_EXT_make_current_read)
622#ifndef WGL_EXT_multisample
623#define WGL_EXT_multisample 1
625#define WGL_SAMPLE_BUFFERS_EXT 0x2041
626#define WGL_SAMPLES_EXT 0x2042
628#define WGLEW_EXT_multisample WGLEW_GET_VAR(__WGLEW_EXT_multisample)
634#ifndef WGL_EXT_pbuffer
635#define WGL_EXT_pbuffer 1
637#define WGL_DRAW_TO_PBUFFER_EXT 0x202D
638#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E
639#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F
640#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030
641#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031
642#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
643#define WGL_PBUFFER_LARGEST_EXT 0x2033
644#define WGL_PBUFFER_WIDTH_EXT 0x2034
645#define WGL_PBUFFER_HEIGHT_EXT 0x2035
647DECLARE_HANDLE(HPBUFFEREXT);
649typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC,
int iPixelFormat,
int iWidth,
int iHeight,
const int* piAttribList);
650typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer);
651typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer);
652typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer,
int iAttribute,
int* piValue);
653typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC);
655#define wglCreatePbufferEXT WGLEW_GET_FUN(__wglewCreatePbufferEXT)
656#define wglDestroyPbufferEXT WGLEW_GET_FUN(__wglewDestroyPbufferEXT)
657#define wglGetPbufferDCEXT WGLEW_GET_FUN(__wglewGetPbufferDCEXT)
658#define wglQueryPbufferEXT WGLEW_GET_FUN(__wglewQueryPbufferEXT)
659#define wglReleasePbufferDCEXT WGLEW_GET_FUN(__wglewReleasePbufferDCEXT)
661#define WGLEW_EXT_pbuffer WGLEW_GET_VAR(__WGLEW_EXT_pbuffer)
667#ifndef WGL_EXT_pixel_format
668#define WGL_EXT_pixel_format 1
670#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000
671#define WGL_DRAW_TO_WINDOW_EXT 0x2001
672#define WGL_DRAW_TO_BITMAP_EXT 0x2002
673#define WGL_ACCELERATION_EXT 0x2003
674#define WGL_NEED_PALETTE_EXT 0x2004
675#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005
676#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006
677#define WGL_SWAP_METHOD_EXT 0x2007
678#define WGL_NUMBER_OVERLAYS_EXT 0x2008
679#define WGL_NUMBER_UNDERLAYS_EXT 0x2009
680#define WGL_TRANSPARENT_EXT 0x200A
681#define WGL_TRANSPARENT_VALUE_EXT 0x200B
682#define WGL_SHARE_DEPTH_EXT 0x200C
683#define WGL_SHARE_STENCIL_EXT 0x200D
684#define WGL_SHARE_ACCUM_EXT 0x200E
685#define WGL_SUPPORT_GDI_EXT 0x200F
686#define WGL_SUPPORT_OPENGL_EXT 0x2010
687#define WGL_DOUBLE_BUFFER_EXT 0x2011
688#define WGL_STEREO_EXT 0x2012
689#define WGL_PIXEL_TYPE_EXT 0x2013
690#define WGL_COLOR_BITS_EXT 0x2014
691#define WGL_RED_BITS_EXT 0x2015
692#define WGL_RED_SHIFT_EXT 0x2016
693#define WGL_GREEN_BITS_EXT 0x2017
694#define WGL_GREEN_SHIFT_EXT 0x2018
695#define WGL_BLUE_BITS_EXT 0x2019
696#define WGL_BLUE_SHIFT_EXT 0x201A
697#define WGL_ALPHA_BITS_EXT 0x201B
698#define WGL_ALPHA_SHIFT_EXT 0x201C
699#define WGL_ACCUM_BITS_EXT 0x201D
700#define WGL_ACCUM_RED_BITS_EXT 0x201E
701#define WGL_ACCUM_GREEN_BITS_EXT 0x201F
702#define WGL_ACCUM_BLUE_BITS_EXT 0x2020
703#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021
704#define WGL_DEPTH_BITS_EXT 0x2022
705#define WGL_STENCIL_BITS_EXT 0x2023
706#define WGL_AUX_BUFFERS_EXT 0x2024
707#define WGL_NO_ACCELERATION_EXT 0x2025
708#define WGL_GENERIC_ACCELERATION_EXT 0x2026
709#define WGL_FULL_ACCELERATION_EXT 0x2027
710#define WGL_SWAP_EXCHANGE_EXT 0x2028
711#define WGL_SWAP_COPY_EXT 0x2029
712#define WGL_SWAP_UNDEFINED_EXT 0x202A
713#define WGL_TYPE_RGBA_EXT 0x202B
714#define WGL_TYPE_COLORINDEX_EXT 0x202C
716typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc,
const int* piAttribIList,
const FLOAT *pfAttribFList, UINT nMaxFormats,
int *piFormats, UINT *nNumFormats);
717typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc,
int iPixelFormat,
int iLayerPlane, UINT nAttributes,
int* piAttributes, FLOAT *pfValues);
718typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc,
int iPixelFormat,
int iLayerPlane, UINT nAttributes,
int* piAttributes,
int *piValues);
720#define wglChoosePixelFormatEXT WGLEW_GET_FUN(__wglewChoosePixelFormatEXT)
721#define wglGetPixelFormatAttribfvEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvEXT)
722#define wglGetPixelFormatAttribivEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribivEXT)
724#define WGLEW_EXT_pixel_format WGLEW_GET_VAR(__WGLEW_EXT_pixel_format)
730#ifndef WGL_EXT_pixel_format_packed_float
731#define WGL_EXT_pixel_format_packed_float 1
733#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8
735#define WGLEW_EXT_pixel_format_packed_float WGLEW_GET_VAR(__WGLEW_EXT_pixel_format_packed_float)
741#ifndef WGL_EXT_swap_control
742#define WGL_EXT_swap_control 1
744typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void);
745typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (
int interval);
747#define wglGetSwapIntervalEXT WGLEW_GET_FUN(__wglewGetSwapIntervalEXT)
748#define wglSwapIntervalEXT WGLEW_GET_FUN(__wglewSwapIntervalEXT)
750#define WGLEW_EXT_swap_control WGLEW_GET_VAR(__WGLEW_EXT_swap_control)
756#ifndef WGL_EXT_swap_control_tear
757#define WGL_EXT_swap_control_tear 1
759#define WGLEW_EXT_swap_control_tear WGLEW_GET_VAR(__WGLEW_EXT_swap_control_tear)
765#ifndef WGL_I3D_digital_video_control
766#define WGL_I3D_digital_video_control 1
768#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
769#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
770#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
771#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
773typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC,
int iAttribute,
int* piValue);
774typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC,
int iAttribute,
const int* piValue);
776#define wglGetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewGetDigitalVideoParametersI3D)
777#define wglSetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewSetDigitalVideoParametersI3D)
779#define WGLEW_I3D_digital_video_control WGLEW_GET_VAR(__WGLEW_I3D_digital_video_control)
786#define WGL_I3D_gamma 1
788#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E
789#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F
791typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC,
int iEntries, USHORT* puRed, USHORT *puGreen, USHORT *puBlue);
792typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC,
int iAttribute,
int* piValue);
793typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC,
int iEntries,
const USHORT* puRed,
const USHORT *puGreen,
const USHORT *puBlue);
794typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC,
int iAttribute,
const int* piValue);
796#define wglGetGammaTableI3D WGLEW_GET_FUN(__wglewGetGammaTableI3D)
797#define wglGetGammaTableParametersI3D WGLEW_GET_FUN(__wglewGetGammaTableParametersI3D)
798#define wglSetGammaTableI3D WGLEW_GET_FUN(__wglewSetGammaTableI3D)
799#define wglSetGammaTableParametersI3D WGLEW_GET_FUN(__wglewSetGammaTableParametersI3D)
801#define WGLEW_I3D_gamma WGLEW_GET_VAR(__WGLEW_I3D_gamma)
807#ifndef WGL_I3D_genlock
808#define WGL_I3D_genlock 1
810#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044
811#define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045
812#define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046
813#define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047
814#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
815#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
816#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
817#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
818#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
820typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC);
821typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC);
822typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate);
823typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay);
824typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge);
825typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource);
826typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT* uRate);
827typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT* uDelay);
828typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT* uEdge);
829typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource);
830typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL* pFlag);
831typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT* uMaxLineDelay, UINT *uMaxPixelDelay);
833#define wglDisableGenlockI3D WGLEW_GET_FUN(__wglewDisableGenlockI3D)
834#define wglEnableGenlockI3D WGLEW_GET_FUN(__wglewEnableGenlockI3D)
835#define wglGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGenlockSampleRateI3D)
836#define wglGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGenlockSourceDelayI3D)
837#define wglGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGenlockSourceEdgeI3D)
838#define wglGenlockSourceI3D WGLEW_GET_FUN(__wglewGenlockSourceI3D)
839#define wglGetGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGetGenlockSampleRateI3D)
840#define wglGetGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGetGenlockSourceDelayI3D)
841#define wglGetGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGetGenlockSourceEdgeI3D)
842#define wglGetGenlockSourceI3D WGLEW_GET_FUN(__wglewGetGenlockSourceI3D)
843#define wglIsEnabledGenlockI3D WGLEW_GET_FUN(__wglewIsEnabledGenlockI3D)
844#define wglQueryGenlockMaxSourceDelayI3D WGLEW_GET_FUN(__wglewQueryGenlockMaxSourceDelayI3D)
846#define WGLEW_I3D_genlock WGLEW_GET_VAR(__WGLEW_I3D_genlock)
852#ifndef WGL_I3D_image_buffer
853#define WGL_I3D_image_buffer 1
855#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001
856#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002
858typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, HANDLE* pEvent, LPVOID *pAddress, DWORD *pSize, UINT count);
859typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags);
860typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress);
861typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, LPVOID* pAddress, UINT count);
863#define wglAssociateImageBufferEventsI3D WGLEW_GET_FUN(__wglewAssociateImageBufferEventsI3D)
864#define wglCreateImageBufferI3D WGLEW_GET_FUN(__wglewCreateImageBufferI3D)
865#define wglDestroyImageBufferI3D WGLEW_GET_FUN(__wglewDestroyImageBufferI3D)
866#define wglReleaseImageBufferEventsI3D WGLEW_GET_FUN(__wglewReleaseImageBufferEventsI3D)
868#define WGLEW_I3D_image_buffer WGLEW_GET_VAR(__WGLEW_I3D_image_buffer)
874#ifndef WGL_I3D_swap_frame_lock
875#define WGL_I3D_swap_frame_lock 1
877typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (VOID);
878typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (VOID);
879typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL* pFlag);
880typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL* pFlag);
882#define wglDisableFrameLockI3D WGLEW_GET_FUN(__wglewDisableFrameLockI3D)
883#define wglEnableFrameLockI3D WGLEW_GET_FUN(__wglewEnableFrameLockI3D)
884#define wglIsEnabledFrameLockI3D WGLEW_GET_FUN(__wglewIsEnabledFrameLockI3D)
885#define wglQueryFrameLockMasterI3D WGLEW_GET_FUN(__wglewQueryFrameLockMasterI3D)
887#define WGLEW_I3D_swap_frame_lock WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_lock)
893#ifndef WGL_I3D_swap_frame_usage
894#define WGL_I3D_swap_frame_usage 1
896typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void);
897typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void);
898typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (
float* pUsage);
899typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD* pFrameCount, DWORD *pMissedFrames,
float *pLastMissedUsage);
901#define wglBeginFrameTrackingI3D WGLEW_GET_FUN(__wglewBeginFrameTrackingI3D)
902#define wglEndFrameTrackingI3D WGLEW_GET_FUN(__wglewEndFrameTrackingI3D)
903#define wglGetFrameUsageI3D WGLEW_GET_FUN(__wglewGetFrameUsageI3D)
904#define wglQueryFrameTrackingI3D WGLEW_GET_FUN(__wglewQueryFrameTrackingI3D)
906#define WGLEW_I3D_swap_frame_usage WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_usage)
912#ifndef WGL_NV_DX_interop
913#define WGL_NV_DX_interop 1
915#define WGL_ACCESS_READ_ONLY_NV 0x0000
916#define WGL_ACCESS_READ_WRITE_NV 0x0001
917#define WGL_ACCESS_WRITE_DISCARD_NV 0x0002
919typedef BOOL (WINAPI * PFNWGLDXCLOSEDEVICENVPROC) (HANDLE hDevice);
920typedef BOOL (WINAPI * PFNWGLDXLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE* hObjects);
921typedef BOOL (WINAPI * PFNWGLDXOBJECTACCESSNVPROC) (HANDLE hObject, GLenum access);
922typedef HANDLE (WINAPI * PFNWGLDXOPENDEVICENVPROC) (
void* dxDevice);
923typedef HANDLE (WINAPI * PFNWGLDXREGISTEROBJECTNVPROC) (HANDLE hDevice,
void* dxObject, GLuint name, GLenum type, GLenum access);
924typedef BOOL (WINAPI * PFNWGLDXSETRESOURCESHAREHANDLENVPROC) (
void* dxObject, HANDLE shareHandle);
925typedef BOOL (WINAPI * PFNWGLDXUNLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE* hObjects);
926typedef BOOL (WINAPI * PFNWGLDXUNREGISTEROBJECTNVPROC) (HANDLE hDevice, HANDLE hObject);
928#define wglDXCloseDeviceNV WGLEW_GET_FUN(__wglewDXCloseDeviceNV)
929#define wglDXLockObjectsNV WGLEW_GET_FUN(__wglewDXLockObjectsNV)
930#define wglDXObjectAccessNV WGLEW_GET_FUN(__wglewDXObjectAccessNV)
931#define wglDXOpenDeviceNV WGLEW_GET_FUN(__wglewDXOpenDeviceNV)
932#define wglDXRegisterObjectNV WGLEW_GET_FUN(__wglewDXRegisterObjectNV)
933#define wglDXSetResourceShareHandleNV WGLEW_GET_FUN(__wglewDXSetResourceShareHandleNV)
934#define wglDXUnlockObjectsNV WGLEW_GET_FUN(__wglewDXUnlockObjectsNV)
935#define wglDXUnregisterObjectNV WGLEW_GET_FUN(__wglewDXUnregisterObjectNV)
937#define WGLEW_NV_DX_interop WGLEW_GET_VAR(__WGLEW_NV_DX_interop)
943#ifndef WGL_NV_DX_interop2
944#define WGL_NV_DX_interop2 1
946#define WGLEW_NV_DX_interop2 WGLEW_GET_VAR(__WGLEW_NV_DX_interop2)
952#ifndef WGL_NV_copy_image
953#define WGL_NV_copy_image 1
955typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
957#define wglCopyImageSubDataNV WGLEW_GET_FUN(__wglewCopyImageSubDataNV)
959#define WGLEW_NV_copy_image WGLEW_GET_VAR(__WGLEW_NV_copy_image)
965#ifndef WGL_NV_delay_before_swap
966#define WGL_NV_delay_before_swap 1
968typedef BOOL (WINAPI * PFNWGLDELAYBEFORESWAPNVPROC) (HDC hDC, GLfloat seconds);
970#define wglDelayBeforeSwapNV WGLEW_GET_FUN(__wglewDelayBeforeSwapNV)
972#define WGLEW_NV_delay_before_swap WGLEW_GET_VAR(__WGLEW_NV_delay_before_swap)
978#ifndef WGL_NV_float_buffer
979#define WGL_NV_float_buffer 1
981#define WGL_FLOAT_COMPONENTS_NV 0x20B0
982#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
983#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
984#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
985#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
986#define WGL_TEXTURE_FLOAT_R_NV 0x20B5
987#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
988#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
989#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
991#define WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer)
997#ifndef WGL_NV_gpu_affinity
998#define WGL_NV_gpu_affinity 1
1000#define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0
1001#define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1
1003DECLARE_HANDLE(HGPUNV);
1004typedef struct _GPU_DEVICE {
1006 CHAR DeviceName[32];
1007 CHAR DeviceString[128];
1009 RECT rcVirtualScreen;
1010} GPU_DEVICE, *PGPU_DEVICE;
1012typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (
const HGPUNV *phGpuList);
1013typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc);
1014typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
1015typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu);
1016typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu);
1018#define wglCreateAffinityDCNV WGLEW_GET_FUN(__wglewCreateAffinityDCNV)
1019#define wglDeleteDCNV WGLEW_GET_FUN(__wglewDeleteDCNV)
1020#define wglEnumGpuDevicesNV WGLEW_GET_FUN(__wglewEnumGpuDevicesNV)
1021#define wglEnumGpusFromAffinityDCNV WGLEW_GET_FUN(__wglewEnumGpusFromAffinityDCNV)
1022#define wglEnumGpusNV WGLEW_GET_FUN(__wglewEnumGpusNV)
1024#define WGLEW_NV_gpu_affinity WGLEW_GET_VAR(__WGLEW_NV_gpu_affinity)
1030#ifndef WGL_NV_multisample_coverage
1031#define WGL_NV_multisample_coverage 1
1033#define WGL_COVERAGE_SAMPLES_NV 0x2042
1034#define WGL_COLOR_SAMPLES_NV 0x20B9
1036#define WGLEW_NV_multisample_coverage WGLEW_GET_VAR(__WGLEW_NV_multisample_coverage)
1042#ifndef WGL_NV_present_video
1043#define WGL_NV_present_video 1
1045#define WGL_NUM_VIDEO_SLOTS_NV 0x20F0
1047DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV);
1049typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDc,
unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice,
const int* piAttribList);
1050typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDc, HVIDEOOUTPUTDEVICENV* phDeviceList);
1051typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (
int iAttribute,
int* piValue);
1053#define wglBindVideoDeviceNV WGLEW_GET_FUN(__wglewBindVideoDeviceNV)
1054#define wglEnumerateVideoDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoDevicesNV)
1055#define wglQueryCurrentContextNV WGLEW_GET_FUN(__wglewQueryCurrentContextNV)
1057#define WGLEW_NV_present_video WGLEW_GET_VAR(__WGLEW_NV_present_video)
1063#ifndef WGL_NV_render_depth_texture
1064#define WGL_NV_render_depth_texture 1
1066#define WGL_NO_TEXTURE_ARB 0x2077
1067#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
1068#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
1069#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
1070#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
1071#define WGL_DEPTH_COMPONENT_NV 0x20A7
1073#define WGLEW_NV_render_depth_texture WGLEW_GET_VAR(__WGLEW_NV_render_depth_texture)
1079#ifndef WGL_NV_render_texture_rectangle
1080#define WGL_NV_render_texture_rectangle 1
1082#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
1083#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
1084#define WGL_TEXTURE_RECTANGLE_NV 0x20A2
1086#define WGLEW_NV_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_NV_render_texture_rectangle)
1092#ifndef WGL_NV_swap_group
1093#define WGL_NV_swap_group 1
1095typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier);
1096typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group);
1097typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint* count);
1098typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint* maxGroups, GLuint *maxBarriers);
1099typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint* group, GLuint *barrier);
1100typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC);
1102#define wglBindSwapBarrierNV WGLEW_GET_FUN(__wglewBindSwapBarrierNV)
1103#define wglJoinSwapGroupNV WGLEW_GET_FUN(__wglewJoinSwapGroupNV)
1104#define wglQueryFrameCountNV WGLEW_GET_FUN(__wglewQueryFrameCountNV)
1105#define wglQueryMaxSwapGroupsNV WGLEW_GET_FUN(__wglewQueryMaxSwapGroupsNV)
1106#define wglQuerySwapGroupNV WGLEW_GET_FUN(__wglewQuerySwapGroupNV)
1107#define wglResetFrameCountNV WGLEW_GET_FUN(__wglewResetFrameCountNV)
1109#define WGLEW_NV_swap_group WGLEW_GET_VAR(__WGLEW_NV_swap_group)
1115#ifndef WGL_NV_vertex_array_range
1116#define WGL_NV_vertex_array_range 1
1118typedef void * (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority);
1119typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (
void *pointer);
1121#define wglAllocateMemoryNV WGLEW_GET_FUN(__wglewAllocateMemoryNV)
1122#define wglFreeMemoryNV WGLEW_GET_FUN(__wglewFreeMemoryNV)
1124#define WGLEW_NV_vertex_array_range WGLEW_GET_VAR(__WGLEW_NV_vertex_array_range)
1130#ifndef WGL_NV_video_capture
1131#define WGL_NV_video_capture 1
1133#define WGL_UNIQUE_ID_NV 0x20CE
1134#define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF
1136DECLARE_HANDLE(HVIDEOINPUTDEVICENV);
1138typedef BOOL (WINAPI * PFNWGLBINDVIDEOCAPTUREDEVICENVPROC) (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice);
1139typedef UINT (WINAPI * PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) (HDC hDc, HVIDEOINPUTDEVICENV* phDeviceList);
1140typedef BOOL (WINAPI * PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
1141typedef BOOL (WINAPI * PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice,
int iAttribute,
int* piValue);
1142typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
1144#define wglBindVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewBindVideoCaptureDeviceNV)
1145#define wglEnumerateVideoCaptureDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoCaptureDevicesNV)
1146#define wglLockVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewLockVideoCaptureDeviceNV)
1147#define wglQueryVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewQueryVideoCaptureDeviceNV)
1148#define wglReleaseVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoCaptureDeviceNV)
1150#define WGLEW_NV_video_capture WGLEW_GET_VAR(__WGLEW_NV_video_capture)
1156#ifndef WGL_NV_video_output
1157#define WGL_NV_video_output 1
1159#define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0
1160#define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1
1161#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2
1162#define WGL_VIDEO_OUT_COLOR_NV 0x20C3
1163#define WGL_VIDEO_OUT_ALPHA_NV 0x20C4
1164#define WGL_VIDEO_OUT_DEPTH_NV 0x20C5
1165#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
1166#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
1167#define WGL_VIDEO_OUT_FRAME 0x20C8
1168#define WGL_VIDEO_OUT_FIELD_1 0x20C9
1169#define WGL_VIDEO_OUT_FIELD_2 0x20CA
1170#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB
1171#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC
1173DECLARE_HANDLE(HPVIDEODEV);
1175typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer,
int iVideoBuffer);
1176typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC,
int numDevices, HPVIDEODEV* hVideoDevice);
1177typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice,
unsigned long* pulCounterOutputPbuffer,
unsigned long *pulCounterOutputVideo);
1178typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice);
1179typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer,
int iVideoBuffer);
1180typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer,
int iBufferType,
unsigned long* pulCounterPbuffer, BOOL bBlock);
1182#define wglBindVideoImageNV WGLEW_GET_FUN(__wglewBindVideoImageNV)
1183#define wglGetVideoDeviceNV WGLEW_GET_FUN(__wglewGetVideoDeviceNV)
1184#define wglGetVideoInfoNV WGLEW_GET_FUN(__wglewGetVideoInfoNV)
1185#define wglReleaseVideoDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoDeviceNV)
1186#define wglReleaseVideoImageNV WGLEW_GET_FUN(__wglewReleaseVideoImageNV)
1187#define wglSendPbufferToVideoNV WGLEW_GET_FUN(__wglewSendPbufferToVideoNV)
1189#define WGLEW_NV_video_output WGLEW_GET_VAR(__WGLEW_NV_video_output)
1195#ifndef WGL_OML_sync_control
1196#define WGL_OML_sync_control 1
1198typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32* numerator, INT32 *denominator);
1199typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64* ust, INT64 *msc, INT64 *sbc);
1200typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
1201typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, INT fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
1202typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64* ust, INT64 *msc, INT64 *sbc);
1203typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64* ust, INT64 *msc, INT64 *sbc);
1205#define wglGetMscRateOML WGLEW_GET_FUN(__wglewGetMscRateOML)
1206#define wglGetSyncValuesOML WGLEW_GET_FUN(__wglewGetSyncValuesOML)
1207#define wglSwapBuffersMscOML WGLEW_GET_FUN(__wglewSwapBuffersMscOML)
1208#define wglSwapLayerBuffersMscOML WGLEW_GET_FUN(__wglewSwapLayerBuffersMscOML)
1209#define wglWaitForMscOML WGLEW_GET_FUN(__wglewWaitForMscOML)
1210#define wglWaitForSbcOML WGLEW_GET_FUN(__wglewWaitForSbcOML)
1212#define WGLEW_OML_sync_control WGLEW_GET_VAR(__WGLEW_OML_sync_control)
1218#define WGLEW_FUN_EXPORT GLEW_FUN_EXPORT
1219#define WGLEW_VAR_EXPORT GLEW_VAR_EXPORT
1221WGLEW_FUN_EXPORT PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL;
1223WGLEW_FUN_EXPORT PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD;
1224WGLEW_FUN_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD;
1225WGLEW_FUN_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD;
1226WGLEW_FUN_EXPORT PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD;
1227WGLEW_FUN_EXPORT PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD;
1228WGLEW_FUN_EXPORT PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD;
1229WGLEW_FUN_EXPORT PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD;
1230WGLEW_FUN_EXPORT PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD;
1231WGLEW_FUN_EXPORT PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD;
1233WGLEW_FUN_EXPORT PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB;
1234WGLEW_FUN_EXPORT PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB;
1235WGLEW_FUN_EXPORT PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB;
1236WGLEW_FUN_EXPORT PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB;
1238WGLEW_FUN_EXPORT PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB;
1240WGLEW_FUN_EXPORT PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB;
1242WGLEW_FUN_EXPORT PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB;
1243WGLEW_FUN_EXPORT PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB;
1245WGLEW_FUN_EXPORT PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB;
1246WGLEW_FUN_EXPORT PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB;
1247WGLEW_FUN_EXPORT PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB;
1248WGLEW_FUN_EXPORT PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB;
1249WGLEW_FUN_EXPORT PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB;
1251WGLEW_FUN_EXPORT PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB;
1252WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB;
1253WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB;
1255WGLEW_FUN_EXPORT PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB;
1256WGLEW_FUN_EXPORT PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB;
1257WGLEW_FUN_EXPORT PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB;
1259WGLEW_FUN_EXPORT PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT;
1260WGLEW_FUN_EXPORT PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT;
1261WGLEW_FUN_EXPORT PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT;
1262WGLEW_FUN_EXPORT PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT;
1264WGLEW_FUN_EXPORT PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT;
1266WGLEW_FUN_EXPORT PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT;
1267WGLEW_FUN_EXPORT PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT;
1269WGLEW_FUN_EXPORT PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT;
1270WGLEW_FUN_EXPORT PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT;
1271WGLEW_FUN_EXPORT PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT;
1272WGLEW_FUN_EXPORT PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT;
1273WGLEW_FUN_EXPORT PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT;
1275WGLEW_FUN_EXPORT PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT;
1276WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT;
1277WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT;
1279WGLEW_FUN_EXPORT PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT;
1280WGLEW_FUN_EXPORT PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT;
1282WGLEW_FUN_EXPORT PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D;
1283WGLEW_FUN_EXPORT PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D;
1285WGLEW_FUN_EXPORT PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D;
1286WGLEW_FUN_EXPORT PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D;
1287WGLEW_FUN_EXPORT PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D;
1288WGLEW_FUN_EXPORT PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D;
1290WGLEW_FUN_EXPORT PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D;
1291WGLEW_FUN_EXPORT PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D;
1292WGLEW_FUN_EXPORT PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D;
1293WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D;
1294WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D;
1295WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D;
1296WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D;
1297WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D;
1298WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D;
1299WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D;
1300WGLEW_FUN_EXPORT PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D;
1301WGLEW_FUN_EXPORT PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D;
1303WGLEW_FUN_EXPORT PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D;
1304WGLEW_FUN_EXPORT PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D;
1305WGLEW_FUN_EXPORT PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D;
1306WGLEW_FUN_EXPORT PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D;
1308WGLEW_FUN_EXPORT PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D;
1309WGLEW_FUN_EXPORT PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D;
1310WGLEW_FUN_EXPORT PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D;
1311WGLEW_FUN_EXPORT PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D;
1313WGLEW_FUN_EXPORT PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D;
1314WGLEW_FUN_EXPORT PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D;
1315WGLEW_FUN_EXPORT PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D;
1316WGLEW_FUN_EXPORT PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D;
1318WGLEW_FUN_EXPORT PFNWGLDXCLOSEDEVICENVPROC __wglewDXCloseDeviceNV;
1319WGLEW_FUN_EXPORT PFNWGLDXLOCKOBJECTSNVPROC __wglewDXLockObjectsNV;
1320WGLEW_FUN_EXPORT PFNWGLDXOBJECTACCESSNVPROC __wglewDXObjectAccessNV;
1321WGLEW_FUN_EXPORT PFNWGLDXOPENDEVICENVPROC __wglewDXOpenDeviceNV;
1322WGLEW_FUN_EXPORT PFNWGLDXREGISTEROBJECTNVPROC __wglewDXRegisterObjectNV;
1323WGLEW_FUN_EXPORT PFNWGLDXSETRESOURCESHAREHANDLENVPROC __wglewDXSetResourceShareHandleNV;
1324WGLEW_FUN_EXPORT PFNWGLDXUNLOCKOBJECTSNVPROC __wglewDXUnlockObjectsNV;
1325WGLEW_FUN_EXPORT PFNWGLDXUNREGISTEROBJECTNVPROC __wglewDXUnregisterObjectNV;
1327WGLEW_FUN_EXPORT PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV;
1329WGLEW_FUN_EXPORT PFNWGLDELAYBEFORESWAPNVPROC __wglewDelayBeforeSwapNV;
1331WGLEW_FUN_EXPORT PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV;
1332WGLEW_FUN_EXPORT PFNWGLDELETEDCNVPROC __wglewDeleteDCNV;
1333WGLEW_FUN_EXPORT PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV;
1334WGLEW_FUN_EXPORT PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV;
1335WGLEW_FUN_EXPORT PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV;
1337WGLEW_FUN_EXPORT PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV;
1338WGLEW_FUN_EXPORT PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV;
1339WGLEW_FUN_EXPORT PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV;
1341WGLEW_FUN_EXPORT PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV;
1342WGLEW_FUN_EXPORT PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV;
1343WGLEW_FUN_EXPORT PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV;
1344WGLEW_FUN_EXPORT PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV;
1345WGLEW_FUN_EXPORT PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV;
1346WGLEW_FUN_EXPORT PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV;
1348WGLEW_FUN_EXPORT PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV;
1349WGLEW_FUN_EXPORT PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV;
1351WGLEW_FUN_EXPORT PFNWGLBINDVIDEOCAPTUREDEVICENVPROC __wglewBindVideoCaptureDeviceNV;
1352WGLEW_FUN_EXPORT PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC __wglewEnumerateVideoCaptureDevicesNV;
1353WGLEW_FUN_EXPORT PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC __wglewLockVideoCaptureDeviceNV;
1354WGLEW_FUN_EXPORT PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC __wglewQueryVideoCaptureDeviceNV;
1355WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC __wglewReleaseVideoCaptureDeviceNV;
1357WGLEW_FUN_EXPORT PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV;
1358WGLEW_FUN_EXPORT PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV;
1359WGLEW_FUN_EXPORT PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV;
1360WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV;
1361WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV;
1362WGLEW_FUN_EXPORT PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV;
1364WGLEW_FUN_EXPORT PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML;
1365WGLEW_FUN_EXPORT PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML;
1366WGLEW_FUN_EXPORT PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML;
1367WGLEW_FUN_EXPORT PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML;
1368WGLEW_FUN_EXPORT PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML;
1369WGLEW_FUN_EXPORT PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML;
1370WGLEW_VAR_EXPORT GLboolean __WGLEW_3DFX_multisample;
1371WGLEW_VAR_EXPORT GLboolean __WGLEW_3DL_stereo_control;
1372WGLEW_VAR_EXPORT GLboolean __WGLEW_AMD_gpu_association;
1373WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_buffer_region;
1374WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_context_flush_control;
1375WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context;
1376WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_no_error;
1377WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_profile;
1378WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_robustness;
1379WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_extensions_string;
1380WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_framebuffer_sRGB;
1381WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_make_current_read;
1382WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_multisample;
1383WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pbuffer;
1384WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pixel_format;
1385WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pixel_format_float;
1386WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_render_texture;
1387WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_robustness_application_isolation;
1388WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_robustness_share_group_isolation;
1389WGLEW_VAR_EXPORT GLboolean __WGLEW_ATI_pixel_format_float;
1390WGLEW_VAR_EXPORT GLboolean __WGLEW_ATI_render_texture_rectangle;
1391WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_colorspace;
1392WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_create_context_es2_profile;
1393WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_create_context_es_profile;
1394WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_depth_float;
1395WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_display_color_table;
1396WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_extensions_string;
1397WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_framebuffer_sRGB;
1398WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_make_current_read;
1399WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_multisample;
1400WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pbuffer;
1401WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pixel_format;
1402WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pixel_format_packed_float;
1403WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_swap_control;
1404WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_swap_control_tear;
1405WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_digital_video_control;
1406WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_gamma;
1407WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_genlock;
1408WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_image_buffer;
1409WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_swap_frame_lock;
1410WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_swap_frame_usage;
1411WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_DX_interop;
1412WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_DX_interop2;
1413WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_copy_image;
1414WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_delay_before_swap;
1415WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_float_buffer;
1416WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_gpu_affinity;
1417WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_multisample_coverage;
1418WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_present_video;
1419WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_render_depth_texture;
1420WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_render_texture_rectangle;
1421WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_swap_group;
1422WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_vertex_array_range;
1423WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_video_capture;
1424WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_video_output;
1425WGLEW_VAR_EXPORT GLboolean __WGLEW_OML_sync_control;
1428GLEWAPI GLenum GLEWAPIENTRY wglewInit ();
1429GLEWAPI GLboolean GLEWAPIENTRY wglewIsSupported (
const char *name);
1431#ifndef WGLEW_GET_VAR
1432#define WGLEW_GET_VAR(x) (*(const GLboolean*)&x)
1435#ifndef WGLEW_GET_FUN
1436#define WGLEW_GET_FUN(x) x
1439GLEWAPI GLboolean GLEWAPIENTRY wglewGetExtension (
const char *name);