Carna  Version 3.3.2
mr-edgedetect.vert
1 #version 330
2 
3 /*
4  * Copyright (C) 2021 Leonid Kostrykin
5  *
6  */
7 
8 layout( location = 0 ) in vec4 inPosition;
9 
10 out vec2 textureCoordinates;
11 
12 
13 // ----------------------------------------------------------------------------------
14 // Vertex Procedure
15 // ----------------------------------------------------------------------------------
16 
17 void main()
18 {
19  textureCoordinates = ( inPosition.xy + 1 ) / 2;
20  gl_Position = inPosition;
21 }